anyone have a bug proof Save System where it saves everything. Your stats,verbs,location?
I even do
mob
proc
Save()
var/savefile/F = new("Save/[src.ckey]")
F["x"] << src.x
F["y"] << src.y
F["z"] << src.z
F["src"] << src
Write(F)
src << "<center>SAVED"
Load()
var/savefile/F = new("Save/[src.ckey]")
if(fexists(F))
Read(F)
F["x"] >> src.x
F["y"] >> src.y
F["z"] >> src.z
F["src"] >> src
src.loc = locate(x,y,z)
and this is what i get:
runtime error: Failed to write variable Client to savefile Save/rean. The value being written was Rean (/client).
proc name: Savee (/mob/proc/Savee)
source file: SaveSystem.dm,48
usr: Kasouke-Ichago (/mob/players)
src: Kasouke-Ichago (/mob/players)
call stack:
Kasouke-Ichago (/mob/players): Savee()
Kasouke-Ichago (/mob/players): Save()
No matter what i do i get the same error.