say there is a box and when you get near the verb climb appears(i'll change it to a macro later)... so far i can do this..
obj/interactable
crate
icon='Objects.dmi'
icon_state="crate"
density=1
verb
climb()
Ok, from there... How can I make it to where a player(once clicking the verb) moves onto the object and up 30 pixels(not quite the whole block)... I know it can be done but im not sure how...
Even harder part...
Next, if that player moves in any direction(while on top of the object) they will go one space in that direction and down 30 pixels, only if there is not a dense ATOM in the way.
any body?