ID:168647
 
Anybody know how to code an -Almost- Decent AI? for a turn based battle system. I tried 4 times >=D they were stupider then hell; they attacked like forest gump!
Just like there is no "The Code", there is no "The System" or the "The AI". If you want someone to design an AI system based around a turn based battle system then you need to give every last detail about your system (possibly by showing your entire battle system). But a better thing to do would be to try it your self and ask questions where ever you get stuck.
Anybody know how to code an -Almost- Decent AI? for a turn based battle system. I tried 4 times >=D they were stupider then hell; they attacked like forest gump!

First of all you're going to want to view it more abstractly than source code before implementing it otherwise you'll just have problems. Second off if you want help you are going to have to describe better how the batte system works and how you want the AI to behave.