ID:168451
 
I think its an hard question.

just like on ss13 when u use the shuttle and evrything and evrybody gets transported to a place but they stand where they standed but only they came to a other Z.

turf/teleport
Entered()
usr.loc=locate(x,y,2)


Or what?

In response to Mysame
no Theres an Prison station on ps 13

And the walls and objs has an different area.And theres an object that probably send evrything and evrybody in the Area to an other Z
In response to Halovader
Halovader wrote:
no Theres an Prison station on ps 13

And the walls and objs has an different area.And theres an object that probably send evrything and evrybody in the Area to an other Z

Ah come on please help me
In response to Halovader
Y Halo Vader!

I don't really understand what you want help with, man!
In response to Elation
Yeah well, no offence but I don't understand a word of what you're saying...
In response to Mysame
That and, SS13 is very advanced, so thereby not many people would know how to make something of that nature. I play SS13 extensively, and the shuttles work by having the turfs and objects its made of move to another spot upon the activation of a computer, or after a time is reached. I don't know how Exadv1 does it, but he has the shuttle components, turfs and objects move to another spot. It maybe by the move proc, but I'm not sure, and that wouldn't explain it.
In response to Mysame
Mysame wrote:
turf/teleport
Entered()
usr.loc=locate(x,y,2)


No. Do NOT put usr in Entered(). This proc takes an argument; you should be using it.

Lummox JR
In response to Bobthehobo
Bobthehobo wrote:
That and, SS13 is very advanced, so thereby not many people would know how to make something of that nature. I play SS13 extensively, and the shuttles work by having the turfs and objects its made of move to another spot upon the activation of a computer, or after a time is reached. I don't know how Exadv1 does it, but he has the shuttle components, turfs and objects move to another spot. It maybe by the move proc, but I'm not sure, and that wouldn't explain it.

I Think I know how.
obj
Shuttle
verb
take_off()
src.z += 2
part_one
part_two
part_three

so it actually oves the whole /obj/Shuttle