ID:168178
 
Hello, I would like to know how i can code for example me starting the game in a town, then after i leave it I appear on like a world map....So on the world map there is like a forest abd when I walk into it i go in the forest and a different music plays for each place. Thx.
You could use my teleport_tags, that might be what you want.
<< operator
sound()
loc (mob)