turf
water2
icon = 'turf.dmi'
icon_state = "water"
Entered()
if(usr.fly ==0)
usr.icon_state = "swim"
usr.swim = 1
var/gain = rand(1,20)
if(gain == 20)
usr.exp += 30
else
..()
if(usr.fly ==1)
..()
How would i make it so only clients (players) can enter? I tryed to do it how i thought i would be done, but it didnt work! How would I do this? Possibly, the water should have a density of 1?, and then when you bump it it sets that to 0 only if your a client? and then when u leave it, it resets it to density = 1?
Change the mob(the players) to mob/player in the login.