i want to no how would i code a verb that when used the player would change to a teleporting state with a sound of teleporting. then on arivel to the destination they would hear a sound and the teleport animation would be in reverse
so in other words
1:player clicks teleport verb (with delay so player can see animation and sound)
2:player hears sound and see's animation
3:teleports to mob
4:players hears sound of reforming and see's animation
i have looked thought the demos and nothing like this is in there
thank you in advance
ID:168034
Dec 20 2005, 12:59 am
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Dec 20 2005, 6:35 am
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Lookup flick(), sound(), and for the actual teleporting, change their loc var or a let them choose who to teleport to:
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In response to Mecha Destroyer JD
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ok i had another go with it but the animation off reforming does not show so i am a bit stuck
Teleportaion(M as mob in world) Edit:i just noticed a second problem and when i wish to teleport to a mob the animation takes place on that mob and then teleports me to them |
In response to Halfdragon
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You're making the mob flick, not the usr.
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In response to Mysame
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i dont understand you sorry its my bad english
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In response to Halfdragon
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flick("Teleport1",M) flicks the mob you're teleporting to. It should be |