obj/FireBolt
var/obj/S=new/obj/FB
S.loc=usr.loc
walk(S,usr.dir,1)
sleep(2)
usr.icon_state = "fire"
sleep(18)
del S
return
ignore the errors jp i didnt copy and apste it so there you should get the idea from this
ID:167985
Dec 29 2005, 2:38 pm (Edited on Dec 29 2005, 3:25 pm)
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how do i make somthing that deflects a projectile like this
obj/FireBolt ignore the errors jp i didnt copy and apste it so there you should get the idea from this |
Dec 29 2005, 2:56 pm
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That shouldn't even compile.
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mob/var/Deflectors That works, it you want to use walk, but it you want to use missile or something, it's totally different. |
In response to Bobthehobo
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That won't compile, either.
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In response to Jp
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True, he forgot Bump().
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In response to Mysame
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I knew I was missing something , lol...
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In response to Jp
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That also won't work. =p
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In response to Hell Ramen
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He also forgot his output o.o.
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In response to Mysame
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I'm falling apart, lol. Maybe I should check it in Dream Maker first...
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