I have a mob
mob
NPC/Billiam
name = "Billiam"
icon = 'Billiam.dmi'
icon_state = "Billiam"
density = 0
New()
..()
RoboMove()
Notice density =0 and Robomove() is a moving proc
Since the NPC's density = 0 the PC can walk on it.
If I were standing on the NPC and it was moving, How could I make it so I would move with it?
ID:167740
Feb 4 2006, 3:14 pm
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if im correct, you want to follow the npc ontop of it(EDIT: i mean under the player), right? look for step_to() proc and suggestedly get_step_to() proc.