ID:167700
 
I really need help. How do i open a bmp or png file in my code tree without it being external. Also how do stack things in files in the code tree. Like when u download a demo how sometimes the are in the expanidle folders.
I'm not sure about what you meant with opening the bmp and png files in your code tree; I'd think they should appear in the tree if you include them in your code. If not, try compiling and/or updating the tree.

As for the folders, just go to the folder where your project is located, make a new folder, and stick your files into it.

Hiead
Not sure what you mean but i think i do if you mean

World.dme
blah.dm
icons(folder)
icon.dmi


Just create a folder in the games directory
I think I get what he means. The "code tree" refering to is the sidebar showing all of the files that the game is using. To add in a bmp/png file, just stick the file in the folder with the game. Then update the file.

Stack things? Do you mean like when you click on mob in the object tab, it opens up showing all the mobs, and if there something else with a plus sign next to it, it opens up all of the things under that title? I have no idea about what you're talking about here.

ELABORATE!
In response to Pyro_dragons
ya like when u go download demos and there is a folder with the plus sign next to it
In response to Mxjerrett
Just stick things in folders.