ID:167682
 
I need help createing a KO system like this where when you knock someone out they are frozen for like 95 seconds and the knocker otuer gets PL based on the knocked out's PL. ALso I need an Enable/Disable character GM verb. If anyone can help me with those that'll be great.
Wronngggg forum. This belongs in developer how-to, and you probably haven't read the DM guide, which I suggest you go do.


For the KO system, make a deathcheck proc using sleep(), typecasting, and variables.
Really you need quite a few things here and no one is just going to hand them to you. Honestly they CAN'T because we do not know exactly what you want or how it should work.

First you are going to need some sort of combat system, to include with the KO system.

Then you are going to need a death check system to go hand in hand with the KO and Combat system..

Then you are going to need the KO system itself...

Awful lot of work for someone who might not do the project from start to finish.