When connecting via dream seeker, /client is only added once. When connected in web, with only one player online - I see it multiple times.
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Numbered Steps to Reproduce Problem:
Connect via the web.
Code Snippet (if applicable) to Reproduce Problem:
mob/Stat()
var/count = 0
for(var/client/c)
count++
stat("Connections: [count]")
for(var/client/c)
stat("> [c] - [c.connection]")
Expected Results:
No unnamed connections. They should roll into the web users /client.
Actual Results:
multiple connections indicating more than one client connected. Connections do go away within a few minutes - but can affect existing games that do not filter these.
Does the problem occur:
Every time? Or how often? Yes
When does the problem NOT occur? Seeker
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Testing..
.1254 - issue occurs.
Workarounds:
Remove non-named clients.
P.S. Sorry for all the posts. :)