spawn(42)
for(src != usr)
if(get_dist(usr,src) <= 1)
if(src.dead == 0)
src.hp -= 109
usr.deathcheck(src)
..()
Yes... my current code is a wreck. I have no experience in For so you can sum up it sucks.
I want it to do what it says in the title - Detecting other mobs in 1 tile and basicly killing them (But if your around level 60 or something you can avoid that, thats why it isn't src.hp = 0)
The game that needs it is a secret project... and yes, that number the spawn has is used the way I want it.
Hope this clears things up a little for you. Also, hope 60 doesn't have anything to do with World of Warcraft. I've lost a number of friends to that wretched abomination.