I am using 16x16 sprites upscaled to 32x32 and I've noticed there's a tremendous blur everywhere. I also cannot seem to get the sprites to render back to their native 16x16 scale.
<div id="map" byondclass="map"
style="float: left;display:inline-block;width:100%"></div>
I'm not sure if this is a bug or just something you guys were planning on getting to later, but I thought it was worth posting. For the record, I am aware that the zoom property is not fully implemented yet.
I believe that is along these lines.
For now: