ID:167286
 
I'm trying to figure out how I would add in random spell text like they had it in Final Fantasy Tactics.

Like if someone cast a spell like Posion for example

1 in 3 chance of it going

1. nothing

2. player name From the venom of the rattler I cast posion on mob name

3.player name Flips through his big book of spells and chants a view words as a cloud of posion engulfs mobs name.

How would I make this work

as in a say matter wher only the players in your party would see it.
You can use a simple switch(rand(5)) structure to determine the outcome.

switch(rand(5))
if(1)
if(2)
so on
In response to PirateHead
that don't really help I need something to work with like a smaple of how it would work so I will know.
In response to ForsakenSoul
He just told you...Do a switch statement, if(1) then do something, if(2) then do something else.
In response to Sniper Joe
I don't know how to do all that. I'm a semi-noob coder
In response to ForsakenSoul
No, your a very noob coder if you don't know how to output a message to the world or the usr.

Look.
switch(rand(1,3))
if(2) src << "[src] casts posion!"
if(3) src << "By the power invested in me, Posion!"
In response to ForsakenSoul
Your're not just a "semi-newb" coder, your a beginner, I beleive it's covered in the DM guide on page 169.