well, I'm trying to do this, but don't know how to.
Well, there is an object, which is a punching bag. I want to make it so, after a certain amount of hits, say 200, the bag will disappear, and be removed until someone repops world, something like that. But I don't know how to do it, any help will be appreciated. Thank you.
ID:166996
May 17 2006, 3:32 pm
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May 17 2006, 3:56 pm (Edited on May 17 2006, 4:01 pm)
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In response to Dragon_Fire6564
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Ummm... What the? I have no idea what you think that'll do, but it won't work.
Basically, you just give the punching bag a 'number of uses' variable that tracks how many times it has been punched, and after a certain number, delete it and spawn() off a call to a procedure that makes a new bag in that location. |
In response to Jp
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I know this sounds dumb, but what would I put after del?
more like, how do I delete it, the object I mean. this should help a bit: obj that's my coding so far. |
In response to Chue
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Chue the DM tags are there for a reason.
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