How do i make it so like say a mob gets a stat() when they enter a party?
I tried adding M.client.statpanel = "Team", didn't work.
ID:166993
May 18 2006, 4:56 am
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May 18 2006, 5:13 am
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*Is really wanting to know...* :)
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In response to Evidence
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Wow, you waited about 40 minutes.
if(src.party) In the Stat() proc, of course. |
In response to Mysame
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But, i have the statpanel defined and junk, but i want it to add it to the person you invite, and only add it to your self when u make one.
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In response to Evidence
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Which proves you have no idea how to use the code I just presented you with.
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In response to Mysame
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Ok, i will show the stat() part of the code and you will see clearly it's in it.
mob |
In response to Evidence
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You plainly have it defined twice. -.-
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In response to Mysame
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yeah, in that coding, I believe you start with a Team panel already, and adding another team panel wont do anything different. Take out the first team panel thing, and it should work fine I think.
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In response to Chue
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Are you trying to add a new statpanel or add a new stat to a panel??? Cause the way you have it the statpanel Team is being called twice....
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