mob
biggest dragon ever
icon = 'biggest dragon ever.bmp'
/////make sense now?
ID:166920
![]() May 29 2006, 4:14 pm
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Does anyone know how to create an easier multi-tile mob that doesnt have to involve cutting up the picture and sorting it out on dmi, then coding it in. Is there a better way to show the mob as just one big icon that doesnt necassarily have to animate. If this makes any sense here it is in code
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Try to find DerDragon. He's got a library in the works (don't know quite how complete it is) called BigIcons or something that makes the multi-tiling process a lot easier. Perhaps he can forward a copy and show you how to use it a little?
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His procs help, I seem to have the handle of it, except my PNG's dont come up transparent. I tried with bmp and used the transparent color that works but it didnt come up transparent either.
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Is it fully transparent, and do you have photoshop? A lot of programs don't save blank space as transparency. Send the picture to me if you don't have photoshop and I'll transparent-ize it. ;)
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icon_state = "0,0"
Then just add them as pixel offsetted overlays. :)