ID:166914
![]() May 30 2006, 2:05 pm
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How do u decrease the load size of ur game but while still keeping all teh content in ur game.
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Compress what? And, whatever "them" is, there are probably many methods. If I know what "they" are, perhaps I can link you to a few?
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i want to decrease teh size of .wav and my .bmp files. thas what is making ym game so huge load time.
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You could um... make sure you don't have any unused icons.
You could generate some icons on runtime rather than have them in files (like icons that are just rotated x degrees, or tinted a little, or whatever).
You could try to store any text files, etc in some sort of compressed format, and decompress them on runtime.
Just a few ideas. It's not too easy to do, really.
Look up 7-Zip in Google. It's a really good implementation of the LMZ algorithm, and it can get things really tiny in a small amount of time. If you just want to zip things up, it's nice to use .7z as a format (also requiring that your clients download 7-zip). 7-zip can create really small .gz or .zip archives, too (far better than winzip).
Good luck.