ID:166870
 
How do u show the players character as it is being created such as when u add hair it shows and if u dont want it, it doesn't show.
You manipulate atom.Click() and mob.overlays and mob.underlays. It's pretty simple once you know how to do it. And, I'd use lists to toggle through the styles instead of a bunch of if() statements.
In response to CaptFalcon33035
can u give me a sample code on how to do this.
In response to Dbgtsuperfreak
You are a help vampire. Cease in your vampish ways! You can be saved yet, but you need to stop sucking!
In response to PirateHead
Your links need fixing, PH.
In response to Detnom
That guy ALWAYS asks for an example, doesn't he?

Guide
Reference. Check out procs in here.
In response to Mysame
Here, lemme give you a few game source codes you could see examples from:

seika source code
pack of dragonball source codes(zeta,heroes united,zen,and many more!)
In response to Detnom
Fixed. =D