Maptext size is inconsistent in the webclient (though it seems generally smaller than in the dreamseeker).
Screenshot of game in dreamseeker: http://puu.sh/bcpD1/c24712b12a.png
Screenshot of game in webclient: http://puu.sh/bcpOB/b1c763654d.png
Numbered Steps to Reproduce Problem:
Create an atom with maptext. Set the maptext size using a < font > tag.
Code Snippet (if applicable) to Reproduce Problem:
atom.maptext = "<font size = 0.5> asdf </font>"
Expected Results:
maptext in the dreamseeker and the webclient are somewhat consistent.
Actual Results:
Size of maptext in the webclient is inconsistent and generally unreadable.
Does the problem occur:
Every time? Or how often? Every time
In other games? Yes
In other user accounts? Seems irrelevant
On other computers? Untested
When does the problem NOT occur?
Never
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Not applicable
Workarounds:
Use dmifonts.