turf/START
density = 1
layer = 999
icon = 'login.bmp'
Click()
var/list{players=usr.PlayerList();listing=new()}
listing+=players
if(length(listing) <= 3)
var/charactername = input("","Name") as text|null
if(length(charactername) >= 20||length(charactername) <= 2)
usr<<"Your name must be longer then 2 letters but shorter then 20!!!"
del usr
usr.name="[html_encode(charactername)]"
usr.loc = locate(93,97,20)
else
alert("You already have 2 characters! If you want to make a new one you must first delete 1 of your other characters!")
return
turf/FORUMS
density = 1
icon = 'nsblogin.PNG'
layer = 999
Click()
usr<<browse({"Click<br><a href='http://cow.com'>Here</a> to visit our forums
or Click<br><a href='http://cow.com'>Here</a> to visit our website"})
turf/Load
density = 1
icon = 'login.bmp'
layer = 999
Click()
usr.Load4()
turf/Delete
density = 1
layer = 999
icon = 'login.bmp'
Click()
usr.delete()
client
Del()
SavePlayer5()
del(mob)
return ..()
mob/proc
Load4()
var/list{players=src.PlayerList();listing=new()}
listing+=players
var/selection=input("which character do you wish to load?", "Load Character") in listing
src.LoadPlayer(selection)
sleep(10)
src.Frozen = 0
src.Move_Delay = Speed1
src.testing = 0
src.Moveing = 0
mob/proc
delete()
there
var/savefile/F=new("players/[src.ckey]/mobs.sav")
F.cd="/[ckey]";var/list{Players=F.dir;listing=new()}
var/Cancel="Cancel";listing+=Players;listing+=Cancel
var/selection=input("Which character would you like to delete?","Deleteing Character") in listing
if(selection){F.cd="/[ckey]";F.dir.Remove(selection)};if(selection==Cancel)usr<<"Alright."
else goto there
turf/MaleWhite
icon = 'Base white.dmi'
Click()
switch(alert("Is this the icon you want?","Icon","Yes","No"))
if("Yes")
usr<<"OK"
usr.icon = 'Base white.dmi'
usr.Oicon='Base white.dmi'
usr.loc = locate(49,95,20)
if("No")
usr<<"OK"
turf/MaleTan
icon = 'BaseT.dmi'
Click()
switch(alert("Is this the icon you want?","Icon","Yes","No"))
if("Yes")
usr<<"OK"
usr.icon = 'BaseT.dmi'
usr.Oicon='BaseT.dmi'
usr.loc = locate(49,95,20)
if("No")
usr<<"OK"
turf/FeMaleWhite
icon = 'FemaleW.dmi'
Click()
switch(alert("Is this the icon you want?","Icon","Yes","No"))
if("Yes")
usr<<"OK"
usr.icon='FemaleW.dmi'
usr.Oicon='FemaleW.dmi'
usr.loc = locate(49,95,20)
if("No")
usr<<"OK"
turf/FeMaleTan
icon = 'FemaleT.dmi'
Click()
switch(alert("Is this the icon you want?","Icon","Yes","No"))
if("Yes")
usr<<"OK"
usr.icon='FemaleT.dmi'
usr.Oicon='FemaleT.dmi'
usr.loc = locate(49,95,20)
if("No")
usr<<"OK"
turf/inoH
icon = 'inoH.dmi'
Click()
usr.hair = "Ino Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'inoH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,16)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(48,14,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/KakashiH
icon = 'KakashiH.dmi'
Click()
usr.hair = "Kakashi Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'KakashiH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/SasukeH
icon = 'SasukeH.dmi'
Click()
usr.hair = "Sasuke Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'SasukeH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/ShinoH
icon = 'Shair.dmi'
Click()
usr.hair = "Shino Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'Shair.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/Narutogaara
icon = 'narutoH.dmi'
Click()
usr.hair = "Naruto Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'narutoH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/Sakura
icon = 'SakuraH.dmi'
Click()
usr.hair = "Sakura Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'SakuraH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/Gaara
icon = 'Gaara.png'
density = 1
Click()
var/charactertitle = input("","Title EX: >Hatake<, Kakashi - >Yamanaka<, Ino") as text|null
if(length(charactertitle) >= 15)
usr<<"The name you have chosen is to long."
del usr
usr.title="[html_encode(charactertitle)]"
usr.Gaaraclan=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "[usr.title]"
usr.Inuzuka=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
var/obj/Gourd/B = new/obj/Gourd
B.loc = usr
turf/Lee
density = 1
icon = 'Lee.png'
Click()
var/charactertitle = input("","Title EX: >Hatake<, Kakashi - >Yamanaka<, Ino") as text|null
if(length(charactertitle) >= 15)
usr<<"The name you have chosen is to long."
del usr
usr.title="[html_encode(charactertitle)]"
usr.loc = locate(93,97,20)
usr<<"You are now a non sytle!"
usr.NonClan=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "[usr.title]"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
turf/Neji
icon = 'nejiH.dmi'
Click()
usr.hair = "Neji Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'nejiH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/Shikamaru
icon = 'shikaH.dmi'
Click()
usr.hair = "Shikamaru Hair"
var/hairred = input("How much red do you want in your hair?") as num
var/hairblue = input("How much blue do you want in your hair?") as num
var/hairgreen = input("How much green do you want in your hair?") as num
var/hairover = 'shikaH.dmi'
hairover += rgb(hairred,hairgreen,hairblue)
usr.rhair = hairred
usr.ghair = hairgreen
usr.bhair = hairblue
usr.Ohair = hairover
usr.hair = usr.Ohair
usr.overlays += usr.hair
usr.random = rand (1,14)
if(usr.key == "Vegito919")
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
return
if(usr.key == "Bustercannon")
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
return
if(usr.key == "Hunter X 14")
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
return
if(usr.random == 1||usr.random == 4)
usr.loc=locate(8,14,2)
usr.Village = "Leaf"
usr.leafS = 1
usr<<"You have been born in the village of Leaf"
if(usr.random == 2||usr.random == 6)
usr.loc=locate(8,98,2)
usr.Village = "Sand"
usr.sandS = 1
usr<<"You have been born in the village of Sand"
if(usr.random == 3||usr.random == 7)
usr.loc=locate(90,49,2)
usr<<"You have been born in the hidden village of sound."
usr.leafS = 1
usr.Village = "Sound"
if(usr.random == 5||usr.random == 8)
usr.loc=locate(91,14,2)
usr.Village = "Grass"
usr.grassS = 1
usr<<"You have been born in the hidden village of grass."
if(usr.random == 9||usr.random == 11)
usr.loc=locate(48,14,2)
usr.Village = "Earth"
usr.earthS = 1
usr<<"You have been born in the hidden village of earth."
if(usr.random == 10||usr.random == 13)
usr.loc=locate(49,51,2)
usr.Village = "Lightning"
usr.lightningS = 1
usr<<"You have been born in the hidden village of lightning."
if(usr.random == 12||usr.random == 14)
usr.loc=locate(42,98,2)
usr.Village = "Rain"
usr.rainS = 1
usr<<"You have been born in the village of rain"
if(usr.random == 15||usr.random == 16)
usr.loc=locate(11,98,10)
usr.Village = "Mist"
usr.mistS = 1
usr<<"You have been born in the village of Mist"
usr.Frozen = 0
turf/CONTINUE
icon = 'Continue.png'
density = 1
Click()
usr.loc = locate(5,96,20)
turf/UCHIHA
icon = 'Uchiha.png'
density = 1
Click()
usr<<"You are now a uchiha clan member!"
usr.Uchiha=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Uchiha"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Aburame=0
usr.Akimichi = 0
turf/KAGUYA
icon = 'Kaguya.png'
density = 1
Click()
usr<<"You are now a kaguya clan member!"
usr.Kaguya=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Kaguya"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
turf/Hyuuga
density = 1
icon = 'Hyuuga.png'
Click()
usr<<"You are now a hyuuga clan member!"
usr.Hyuuga=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Hyuuga"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
turf/Lee
density = 1
icon = 'Lee.png'
Click()
usr<<"You are now a lee sytle!"
usr.NonClan=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Non-Clan"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
turf/Akimichi
density = 1
icon = 'Akimichi.png'
Click()
usr<<"You are now a akimichi clan member!"
usr.Akimichi=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Akimichi"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
turf/Aburame
density = 1
icon = 'Aburame.png'
Click()
usr<<"You are now a aburame clan member!"
usr.Aburame=1
usr.Realplayer = 1
usr.Konchuu = 10
usr.human = 1
usr.Clan = "Aburame"
usr.Haku = 0
usr.Akimichi=0
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
turf/Inuzuka
density = 1
icon = 'Inuzuka.png'
Click()
usr<<"You are now a inuzuka clan member!"
usr.Inuzuka=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Inuzuka"
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
turf/Nara
density = 1
icon = 'Nara.png'
Click()
usr<<"You are now a nara clan member!"
usr.Nara=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Nara"
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
usr.Akimichi = 0
turf/Haku
density = 1
icon = 'Haku.png'
Click()
usr<<"You are now a haku clan member!"
usr.Haku=1
usr.Realplayer = 1
usr.human = 1
usr.Clan = "Haku"
usr.Akimichi=0
usr.Inuzuka=0
usr.Gaaraclan=0
usr.Kaguya=0
usr.Hyuuga=0
usr.Nara=0
usr.NonClan=0
usr.Uchiha=0
usr.Aburame=0
Problem description: well this for my friend, he wants to make this login where instead having to click a certain part of the picture to create a character, he want it to be like a pop-up all the way through, like when they press new a pop-up comes which ask name, they clan they want..