NOTES FOR UPDATE 3.4
8/26/14
ADDED
-if a player becomes a zombie they will become a fresh zombie
-3 safehouse locations added (not accessible yet but will find rewards at 2 of them for now)
-moved the police station north by one block and east by one block (map icon was not updated)
-inspect shows ammo types
-can eat rotten meat when infection is higher than 60 (will increase your health and hunger by 20 and reduce your infection by 20)
CHANGES/FIXES
-fixed an issue with server crash
-can no longer enter safe house with infection greater than 30
-drop now drops as stack (if item is stackable)
-smoke detector pickup bug fixed
-reboot world time changed
NEWS
The next update will be pretty hefty, in fact, this could possibly be one of the largest. I don't want to give away too much but you will be able to start progressing through the safe house locations and there will be random instances added that will introduce new enemies.
ID:1666851
Aug 26 2014, 11:08 am (Edited on Sep 12 2014, 7:43 am)
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