ID:166487
Jul 30 2006, 6:36 pm
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Is there a way to make text on screen that scrolls (Like the old Final Fantasy games) without the lag of creating massive ammounts of objects?
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Or something along those lines. Then just call scroll(n) where n is the number of pixels to scroll by.
You also might want to look into giving your screen-text objects variables to keep track of their numeric screen_loc locations so you can just modify them then update screen_loc instead of having to disect screen_loc for the numbers every time.