ID:166439
 
how i make teleports like f i step here it will send me to another map....
and how i place NPC like shops and banks?
Look up z levels and Enter()/Entered() in the DM Reference for your teleporter...

For NPCs, do a search for NPC demos...
In response to Bobthehobo
im new in byond dont talk to me with shourcuts and things tell me whole thing cuz i cant understand =(
In response to Brolly2000
Then learn to understand it here.
In response to Mysame
how unhelpful....
In response to Brolly2000
I lol'd.
In response to Brolly2000
If you're expecting code, you're not getting any from most people. If you want to learn the whole thing, then read the DM guide, and use the DM Reference as help. I told you what to look up, but apparently you're expecting the shortcuts. I did not give you a shortcut. Giving code is a shortcut.
In response to Bobthehobo
Is it me or are newbies getting lazier and ruder?
In response to Pyro_dragons
Weirdest thing is probably they always have some Anime nick. Could just be me. :<
In response to Bobthehobo
Bobthehobo wrote:
I did not give you a shortcut. Giving code is a shortcut.

Brolly2000 wrote:
im new in byond dont talk to me with shourcuts and things tell me whole thing cuz i cant understand =(

He simply asked for an explanation from your side, if you're too lazy to help him out, then don't bother trying to get on his bad side, but just don't reply. He never asked for code in this thread, he said "tell me whole thing cuz i cant understand =(", which implies that he is asking help. Good help, not "a code".

If all you do on these forums is redirect others to the reference about what they need to use without giving them an good explanation on how to use it, you (and others(by "others", I mean the ones you "help")) would be better off not attempting at all.

I am not nessecarily 'back-seat modding' here, it's just that I see alot of people just redirecting others to the reference as if they cannot find it, or don't tell how to use it. If someone says, "I don't understand", then (s)he doesn't understand. So either explain, or do nothing -- but do not go yelling about how you tried your best to help him, which wasn't even trying, but being lazy.

O-matic
In response to Pyro_dragons
Pyro_dragons wrote:
Is it me or are newbies getting lazier and ruder?

Neither; newbies have been lazy and rude for decades.
In response to Bobthehobo
I hope this helps you out.

Enter():
type           // <---area, turf or object usually
name // <---the name of said area, turf or object
Enter() //<-----this means that if you try and enter the same square as the area, turf or object you WILL NOT be able to
... // <--here you put the code of what you want to do after the failed attempt to enter the square


Entered():
type           // <---area, turf or object usually
name // <---the name of said area, turf or object
Entered()// <---this means that if you try and enter the same square as the area, turf or object you WILL be able to
... // <--here you put the code of what you want to do after the you have entered the square


locate():
x.loc = locate(destination) //<---x is what you are trying to relocate


If this didn't help then I apologize. All I can say is try searching for examples of each in the forums, demos and libraries.

-pman-
In response to PMan409
Entered() and Enter() / Exited() and Exit() take arguments.