ID:166438
 
how do i put non mids in my game
The same way you put MIDIs in your game.
In response to Android Data
well wich i dont know how?
Shadowleader wrote:
how do i put non mids in my game
You have to download a program that converts MP3's to OGG which is just like MP3 just the name changed since Byond doesn't allow MP3's to be played for some Law reasons and copyright so if you want for example to play a song called War.mp3 on your game then find a program that will convert it to War.ogg and put that exact name in your coding and it should work.
In response to Inuyashasha
I read somewhere that if you just rename the mp3 to an ogg, with none of that conversion crap... that BYOND will still play the file correctly.

I'm not too sure about this, but can't hurt to try.
In response to D4RK3 54B3R
I doubt it. Changing the extention won't matter because it checks for the files type, which you can't change without convert.

BTW convertion fro MP3 to OGG cuts off like 1/3 of the song. I would know, I've done it.
In response to Pyro_dragons
Uhh The entire renaming filetype thing is just something I heard. I heard that it works because of the way FMOD plays the audio files.

also, converting mp3 to OGG doesn't cut off any of the song at all. If it did that for you, then you were using a crappy converter. Use something like Audacity for converting filetypes and audio modification.
In response to D4RK3 54B3R
Got a link for it? Is it free?
In response to Pyro_dragons
In response to Shadowleader
Look up sound() in Dream Maker's help.