ID:166223
 
Hello

I have been working on a system in my building game for users to have a security-camera kind of system for viewing a remote obj.


Well here is how the code goes as of right now..

(obj and verb stuff goes here)
Control_Camera(obj/camera in view())
set src in oview(1)
if(camera.network==src.network)
eye = camera
usr << "Camera controlled. Use the Exit Camera verb to close the camera." (The text goes on and doesn't wrap around)
usr.verbs += /mob/camera/verb/Exit_Camera

Anyway when I do this I get the error

Ex.dm:235:error:eye:undefined var

I am trying to make the user's viewpoint to be camera's viewpoint. Any idea how I could fix this?
Hey Mech. :) I don't have any clue, but I hope you find the answer. (This is Sprout, btw)
In response to Snapboy300
Hi sprout. Thanks for posting LOL
In response to Mechana2412
:D
In response to Snapboy300
I made a topic about some help with my game, if you want you can look at it and help me.
In response to Snapboy300
client.eye
In response to DivineO'peanut
There's one post that actually helps.. stay on topic...