ID:166052
 
if you want to thats ok. i just wanted to know if it's possible to use relative positions instead of EXACT positions.

for instance.

if i had a teleportation technique. and i wanted to appear 3 spaces above and 2 spaces to the right of the position my mob was just in.

as opposed to using EXACT locations like (1,3,5)
locate(src.x+2,src.y+3,src.z)

Ofcourse you got to take into consideration about dense objects and things of the likes >_>

- GhostAnime
In response to GhostAnime
You could use that and not have to worry about dense objects, I believe.



var/newLoc = locate(src.x+2,src.y+3,src.z)
src.Move(newLoc)


-Doh
In response to XxDohxX
Beh, I seriously hate my memory laps, I keep forgetting that about Move() taking into consideration... >_>

- GhostAnime
In response to GhostAnime
if your wondering what move does lmao it wont teleport you if there is a dense atom at the location your are teleporting to =D I am clever
In response to Ariku
alrite thanks guys. i have a technique in my game that im going to implement. and it relies on the question i jsut asked
In response to Ariku
He knows that, yet simply forgot/didn't realize it for a moment and it doesn't take a clever person to know that Move() won't move you to a location with a dense atom in it.

-Exophus