src << sound("Smbtheme.mid",0)
is there anyway to close off the output of the music??
or just stop the song when they click join??
ID:165968
Oct 10 2006, 2:58 pm
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I've got it to play music when the user logs in, but I have no Idea how to stop the music when they click join on the login screen.
src << sound("Smbtheme.mid",0)
is there anyway to close off the output of the music?? or just stop the song when they click join?? |
In response to Yami_Marik0
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thanks, I had to use usr instead of src, because its in a proc but everything else worked great
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In response to KirbyAllStar
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KirbyAllStar wrote:
thanks, I had to use usr instead of src, because its in a proc but everything else worked great In a proc you use src not usr, or rather I should say, just dont use usr. |
In response to KirbyAllStar
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No use usr in proc! Ugh...
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In response to Dragon_fire6653
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Actually it said that src is an undefined variable, when its in a proc
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In response to KirbyAllStar
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Show the snippet than? >_>
- GhostAnime |
In response to KirbyAllStar
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what you should do is pass the src/usr to the proc when it is called.
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In response to GhostAnime
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EDIT-Nevermind about this stuff, I redone all of my login and map stuff. But thanks for helping anyways.
Ok my next question is... usr.frozen = 1 this is in a verb, is there a way to make this affect everyone in the game, not just the person using the verb? |
http://developer.byond.com/forum/ index.cgi?action=message_read&id=492065&forum=8&view=0