ID:165880
![]() Oct 20 2006, 12:50 pm
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So i was starting my first project since im new at creating these games, How do you switch from one room or map to another? When your making rooms how do you make that thing that takes you to the next part of the map.
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![]() Oct 20 2006, 1:50 pm
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Xx Dark Wizard xX wrote:
> turf Enter(mob/M) does not check to see if it is a mob. It just defines it as a mob regardless of what it might be. if(ismob(M)) checks if it is a mob. |
That didnt really explain anything to him;
There's 3 locations for every atom, x, y and z. x is the left/right position, y is the up/down position, and z is the map position. If you're using multiple maps, you give each map a different z level, so say you had 2 maps, the first one called "Town", and the second called "City". You'd set town's z level to 1, and the City z level to 2. Then, using the locate command (as demo'd in the previous posts) you'd locate the user at the required x/y/z coordinate. |
The Conjuror wrote:
That didnt really explain anything to him; I didn't reply to the person asking for help. I was correcting a mistake in Dark Wizard's post. |
The Conjuror wrote:
That didnt really explain anything to him; |