i got an idea but no results.
mob
verb
Force_feild()
if(stun==1 || death == 1 || orb == 1)
return
if(stamina[1] <= 20)
return
stamina[1] -= 20
set category = "Skills"
view() << './sound/ff.wav'
And Thats all i figured out
ID:165874
![]() Oct 20 2006, 11:04 pm (Edited on Oct 20 2006, 11:35 pm)
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How do i code a force feild verb
i got an idea but no results. mob |
![]() Oct 20 2006, 11:35 pm
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can any one help BUMP
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You should *really* figure this out by yourself. We aren't here to tend to your every needs, you know.
I highly recommend that you click here and read the DM Guide. If you read all of it, I guarantee that you'll be able to do much more than create a "forcefeild". I assume you mean something like this below: obj/forcefield A forcefield object which can be placed on the map. You can toggle the forcefield, and it will go on and off. If a mob bumps into it, a sound is played to the mob. Now go. Go read the DM Guide. Understand what I've written here, or you shall perish. |