Hello.
Is there any way of giving a mob a certain stat the same the user has.For example the user his hit points are 20,then the enemy his hit points are 20 to.
Thanks.
ID:165846
![]() Oct 24 2006, 10:01 am
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Halovader wrote:
that wont work. Actually, what he told you will work. The problem is that you are very vague in your question, and so the answers that you get arn't going to be very helpful. To me, it sounds like you want the monsters you create to be of the same "level" or "caliber" as the player who spawned them. I can show you how I might do this in a project of my own: turf That system does exactly what you've asked for, but I bet it'll be no help to you whatsoever. What you really need to do is ask presice questions, so that you'll get answers that will help you. |
Falacy wrote:
who keeps deleting my posts! The mods because this isnt a chat-room, its a message board/forum, so use proper grammar. |
Falacy wrote:
who keeps deleting my posts! People that understand that these forums are aimed at programming and, moreso, helping people in doing it. Irrelevance should be kept to a minimum. Hiead |
King of Slimes wrote:
The mods because this isnt a chat-room, its a message board/forum, so use proper grammar. zomg, the fact that you think you need propper grammEr on the internet either means youre a complete noob or a 50 year old child molester! *calls the police* |
Falacy wrote:
King of Slimes wrote: No no, it's spelt 'grammar' but pronounced 'gramm-er'. |
Divine is correct, according to http://www.dictionary.com
Besides KoS and Fal, you two left out the ' in your abbreviated words, such as KoS mentioned "isnt" when the correct grammar for it is "isn't". And about the whole grammAr part, that's a spelling mistake, not a grammar mistake. Ha! I got the last laugh! :D - GhostAnime |
enemy.hp=usr.hp