var/obj/powers/lockon/l=new()
l.loc=src.loc
sleep(10)
usr.sight |= ~(l)
Problem description:
So what im trying to do is make something invisble or visible to certain players. I thought i could do something like this as the reference you can turn off mob/obj/turf sights. The method i have didnt work but is there a way to turn off sight for certain obj type.
Obviously i was experimenting with a lock on system. You click and a cursor would show below. I only want the player to show this cursor. Yes i could put it on screen view, but i from what i recall it wont be very nice in moving along with an enemy. Its better for hud things