ok you play dbz and they have skills, and i was wondering how to do it, like Kamehameha its a line of energy and i dont know how to do that.
please get back to me
ID:165691
Nov 14 2006, 11:43 am
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1) Look it up in search (not recommanded as there are many horrible systems out there)
or
2) Make your own (warning: you should know what you are doing when attempting this).
If you chose #2, the neccessary things you should do is:
- Modify the New() proc of the default beam and pass the mob using it into the argument as a means of assigning the killer, damage, location, etc.
- Modify Move() to make a trail if it moves successfully, and/or check how many steps it has taken before self-deleting (if you make a step limit)
- Enter a Bump() procedure dealing damage and all that juicy stuff [warning: This is a movement procedure.. why the warning? [link] <-- read the bold part]
- GhostAnime