ID:165550
Dec 4 2006, 5:35 pm
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I've been trying pretty hard to do this but how do you assign a players mob to a certain mob path such as mob/Kirby. I know you can do it in a client proc, but how do you do it elsewhere?
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When the player logs in the first time, they are just a /mob and look like "player". When the player clicks ChangeMob, this assigns the player to a /mob/player type and makes them look like "player2".
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If you want to get rid of the old mob icon, you can call usr.Del(); after you reassign it.