ID:165252
 
Ok... I am making a pokemon game here on byond, I just want to know if I should keep the pokemon in the same file with different icon states, or if I should put them in different files. I'm really not sure so I am relying on somebody to please tell me. Thanks in advance!
Make them in icon states less headaches.

- Miran94
In response to Miran94
thank you miran
What I've learned is if you have a lot of things in one icon file, and you get hit by a spot of lag, a mob/object/turf's icon_state could temporarily turn into another icon_state in it's icon file. Happened to me with Hippie Killer 2.0... no clue why, but it only happens in a lag storm.
In response to Bobthehobo
Hippie Killer 2.0 LOL, and thanks for the advice
In response to XeroXen
Hippie Killer 2.0 is the 3ed best game on BYOND.
This should belong in Design Philosophy.

if you're using lots of different icon_states for i.e. battle animations you should use different icon files. otherwise multiple icon_states would suffice your needs.

me? if I'd ever come across such a situation, I'd use multiple files regardless of what I plan to use with it now, since I like to think in the future. I have FILE_DIR turned off (which is good and last I checked still saved compile time, and a lot of it!) and I can just link to the icon directly. it feels like an icon_state within an icon_state to me... =P