area/mr_area
icon = 'area.dmi'
layer = TURF_LAYER+1
obj/object
icon = 'blah.dmi'
verb/get()
set src in oview(0)
layer = MOB_LAYER+1
usr.overlays += src
usr << "TESTING"
invisibility = 1
usr<<"Time to play a game [usr]!"
spawn(600)
if(usr.loc==/area/mr_area)
usr<<"Success!"
del(src)
return
else
usr.loc=locate(1,2,3)
usr<<"Hah you failed to complete whatever"
usr.overlays=null
invisibility = 0
return
Problem description:
When I put on the object it works but when I hit mr.area (My area icon) its supposed to delete the object...
Need help and I would apreciate it ^_^
Seriously, this forum gets more posts for code problems than people asking how stuff can be done. It's starting to get under my skin.
No offense please, you're not the only one. I just wish people would realize the difference between the two.
Anyway, now that I've ranted, I'll take a look at your code and see if I can work something out. Chances are someone else will beat me to it though. :)