ID:164660
![]() May 7 2007, 2:31 am
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Okay, I know the basics ect of creating stat panels, I just needed to know how to create it so diffrent type of characters have diffrent stat panels, I.E. If you were to select goblin you'd have a diffrent stat panel layout to say if you were to select human. If anyone could help it would be a great aprechiation. It's probebly something stupid and easy that ive missed.
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You only need to use ..() if you are defining various STat()'s.I mean, if you are coding the Stat() in two different code files, for example, you must add ..(), becauseo therwise only ONE "definition" will be taken into account.
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Sounds like he is dealing with different mob types, if so you should take the smarter way and actually use the fact Stat() is an object proc; override it for multiple types.
mob/character <small>not to mention your specific example has horrible coding practices :o</small> |
And so on. I didn't use indents so you'll have to do it yourself, and I don't really know if the ..() is actually needed in a Stat proc, so I left it out.