ID:164352
 
I tried all the character customization codes and none worked. Can somebody show me one and EXPLAIN how it works?

Also I want an obj to go North, South, etc. when I do a verb, but how do I do that?
DadGun wrote:
I tried all the character customization codes and none worked. Can somebody show me one and EXPLAIN how it works?

Accept input. Act on input.

Also I want an obj to go North, South, etc. when I do a verb, but how do I do that?

obj/thing/verb/goNorth()
set src in oview(1)
step(src, NORTH)
In response to Garthor
Thanks
There are no such things as "codes" in almost all cases in programming. "Code" is its own plural when referring to programming. As well, there are many ways to do the same thing in programming. What one person comes up with to do one thing may be drastically different to what another comes up with for the same situation.
In response to DadGun
How can I make it where if the player stepped on a floor panel, and then he gets located back to his starting point?
In response to DadGun
Entered()
locate()
loc()

You'll want to check if the person(preferably a movable atom) has entered the tile, then set their location to the desired location.
In response to Mikau
loc() isn't a proc. What would be important to look up, though, is tag
In response to Garthor
Erm, loc variable. =P

I guess he would have found out when he looked up loc anyways.
In response to Mikau
Thanks alot!