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Tall Icon
[Tips]
ID:164186
Jul 10 2007, 8:23 am (Edited on Jul 10 2007, 8:39 am)
Jetman
I have an icon that is 32x64.
How would i go about coding it into my game
Jul 10 2007, 10:49 am (Edited on Jul 10 2007, 7:15 pm)
Naokohiro
From what I know, you make a new object that is the top half of the icon.
obj
top_half
icon=
'icon.dmi'
icon_state=
"top"
pixel_y=-32
You set the pixel_y and then just add that object as an overlay. (ie: usr.overlays+= new/obj/top_half)
Jul 10 2007, 12:02 pm
In response to
Naokohiro
Jetman
i did what you said. but its not showing up
Jul 10 2007, 12:31 pm
In response to
Jetman
Genjura
http://developer.byond.com/hub/Ebonshadow/MultiTile
-Genjura
Copyright © 2025 BYOND Software. All rights reserved.
You set the pixel_y and then just add that object as an overlay. (ie: usr.overlays+= new/obj/top_half)