ID:164186
 
I have an icon that is 32x64.
How would i go about coding it into my game
From what I know, you make a new object that is the top half of the icon.
obj
top_half
icon='icon.dmi'
icon_state="top"
pixel_y=-32

You set the pixel_y and then just add that object as an overlay. (ie: usr.overlays+= new/obj/top_half)
In response to Naokohiro
i did what you said. but its not showing up
In response to Jetman