ID:164118
![]() Jul 16 2007, 3:05 am
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i need a code that allows players to enter buildings and roam around in the buildings freely.
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![]() Jul 16 2007, 3:30 am
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dude im asking for help not for sarcastic ppl like you im new to coding and i was after a little bit of assistance no need for that crap
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Try clicking the link(And what was sarcastic about it? We must be nearing the 1,000,000 margin by now).
EDIT: You should be much, much more specific when asking for help. Are these buildings on the same or a different Z level? Or somewhere else on the same Z level, but far away? Do you need them to enter at a specific point? Have you tried something and had it not work, or are you clueless where to begin and need some pointers? EDIT 2: Code is not plug and play, each snippet of code is unique to that file. I can not make something for you, and I will not try. From this particular problem, you obviously have not read the DM guide or done many(If any) tutorials, because this problem is covered. I will explain without using code, and if you understand the problem will be fixed. If not, you will not understand what I am saying. You need to relocate the atom/movable that has entered the particular warp point to the exit point, either through directly resetting the loc or by calling Move(). The easiest way is to have a shadow Z layer below each overworld Z layer, then place the buildings on the Z layer underneath, so that when entering and exiting everything is automatically mapped in for the code. I would not recommend this, and instead would opt for a real building without warp points, allowing for an opening and closing door with a roof to provide realism. However if you really need warping, I would do the first way, if it were me. |
dude i understand what you are saying which is why i have clicked the linked and im now reading the tutorials on there
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