ID:164110
 
whats the code on putting in npc's and putting in what they will say? Plz help
mob/npc
var/what_will_they_say
speak(m)
m<<"[name]: [what_will_they_say]"
putting_in
what_will_they_say="The Game. http://www.losethegame.com"
name="Yew Justin Losthegame"
mob
Bump(m)
if(istype(m,/mob/npc))
var/mob/npc/n=m
n.speak(src)



Seriously though, you need to be more specific. There also isn't a 'code' for NPCs. Try reading the DMreference to learn the language or even Zilal's tutorials.
Wow. It's pretty basic. Define an NPC the same way you would define a player basically. For a talk verb just set it as "set src in oview(1)" which only bring it up when the player is right next to them. And use usr << "Talking". To send them a message.

You should invest some time reading in a tutorial.
Man, that's like asking a monkey to explain the Third Law of Thermodynamics. (It just doesn't work without the toothbrush!)
In response to Dession
lol if ur havin trouble with NPCS walk away now ur in trouble