ID:163919
 
im not fimalir with the bump verb i know wat it does can someone explain it to me like in a simple way
Bump is not a verb but a proc(procedure). The Bump() proc is called whenever two mobs/objs/turfs with a density of 1 collide. If you wanted to override this proc, remember that what ever you put will happen whenever an atom bumps with another atom(atom=area,mob,obj,turf).
In response to Kakashi24142
Optionally, he can create a widely used Bumped() procedure.

atom/proc/Bumped(atom/theAtom)
atom/Bump(atom/theAtom)
theAtom.Bumped(src)
..()

mob/Some_Guy
Bumped(mob/theMob)
if(ismob(theMob)) theMob << "[src]: Hey! Watch where you're going!"
In response to Volte
can MAKE bumps happen in diffret location
In response to Trane5
anyone