ID:163852
 
I need a quick and easy way to save my maps with a verb and on world shutdown aswell as load them on startup. I just need it to save all of the objects on all the z levels. Nothing I've found or tried has worked.
The best solution to that is: Don't. Instead of saving everything in your world, it would be much much much faster for you to keep track of things which actually need to be saved.

For example, if your game allows players to build their own structures, then you might creature a /turf/structure subtype, then loop through and save all /turf/structures - since regular /turfs aren't going to change any.

However, if you absolutely MUST save the entire world for whatever reason, you might try Lummox JR's SwapMaps library.
byond://Popisfizzy.Pif_MapLoader

That library is fairly fast and can save maps for editing in DreamMaker, just like you've always wanted!

In response to Foomer
I wonder if there's an easier way to check if that certain object was initially on the map, and then not include that in saving..