ID:163838
 
Give titles in the game for example:(Owner)Deathsmyhomie
mob/var
title = "" //Add a new var called title

mob/verb/Give_Title(mob/M in world)
if(M.client) //If mob is a player
M.title = input("Give mob a title") as text //Change their title to your own input

mob/verb/Say(T as text)
view() << "[usr.title][usr]: [T]" //How to integrate it into your say verb etc..


Hope this helps,

Farkas.
You can set a mob's name, just like any other text string. Within a text string, you can use variables, as well. For instance:

mob
var/title = "Owner"
Login()
name = "([title]) [client.key]"
// continue on here
In response to Farkas
thx