ID:163811
![]() Aug 2 2007, 11:53 am (Edited on Aug 2 2007, 11:58 am)
|
|
Right, So heres the concept, Dunno if its possible, But here I am to ask. I want for example, To know if say.. A boat, 20 tiles big was made, And people could walk onto this boat, How could I make the boat move. And when the boat does, So do the people on board. Without having them controlling it, (Setting Path with AI would be ideal) Dunno if this is too advance for byond. It may not be, But it would be interesting if it was possible, Leave your ideas, Thoughts Maybe even code to how you think it could work, (Even library's I may have missed) Thanks in Advance - Keiron
|
Copyright © 2025 BYOND Software.
All rights reserved.
This is totally possible for BYOND. All you really need to do is define the controls of the boat, and when the boat deck moves, move all of the objects on top of the boat deck with it in the same way. Here is a simple example of an object being able to move another.
You can make a big boat by just lining all of these deck objects all around, and having one boat controller control the deck objects and follow a given path.
Also check out Garthor's Quasiturf library, as it has a pretty neat implementation in its demo of platforms similar to what you are asking for.