ID:163454
 
I set up a pretty easy level up system, but now, how do I make it where the player's needed experience is multiplied by 2?
here
usr.max_exp ==usr.max_exp * 2// put this in
In response to Tushar20
Thanks.
In response to Tushar20
A quicker shortcut would be
max_exp*=2
You know your game will be limited to 23 levels right?
In response to Khalamari
why
In response to Khalamari
Yeah, it would be smarter to have a formula including the player's level instead of just multiplication. Maybe something using exponents, since this tends to make unique-looking numbers for each level.(Note: ** is exponents. i.e. 3**4 is three to the fourth power.)