Attack(mob/M in get_step(src,src.dir)) //Attack player if you are facing them
this codes basically mean the above thing but how do i put it in so if u are not facing the player thn dont attack
and also how can i change mob iconstates stuff with process
ID:163420
Aug 29 2007, 2:47 am
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Aug 29 2007, 3:09 am
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Well it doesn't let you attack them if your not facing them. Your other problem is how do you change icon states with process? I don't really understand that one.. Could you explain it to me? =/
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In response to LifeSavers
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no i mean
how can i do it so i can use the if condition tht if my player is facing them attack them else how do i use the if condition with the above code and 2nd how do i change other objects icon states by using mob/proc |