ID:163253
 
how do i make it so that if a player has a "temper" (temper is random soe get it some dont) how do i make it so that when he who has it dies he gest newverbs but after 3 mins when hes temper goes down they go away.and if they log out to try and keep um they go away also
ty in advance
These are all very simple things. For randomly getting a "temper" look up prob(). For giving them verbs after they die you need to put somewhere in your death proc to check if they have a "temper" and then give them the verbs for three minutes and then taking them away.