how do i make it so that if a player has a "temper" (temper is random soe get it some dont) how do i make it so that when he who has it dies he gest newverbs but after 3 mins when hes temper goes down they go away.and if they log out to try and keep um they go away also
ty in advance
ID:163253
Sep 19 2007, 4:07 am
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Sep 19 2007, 10:44 am
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These are all very simple things. For randomly getting a "temper" look up prob(). For giving them verbs after they die you need to put somewhere in your death proc to check if they have a "temper" and then give them the verbs for three minutes and then taking them away.
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